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HIROLL.INS
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1991-10-16
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2KB
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INSTRUCTIONS and RULES
----------------------
In this game you are presented with 3 rows of numbers. Next to each row is an
associated point value. You will be trying to clear as many rows of numbers as
possible, accumulating points as you clear a line. Two dice are rolled. You
use the total value of the die, in any combination you wish, to clear numbers.
For example, if you roll an 11, you can remove a 5,6 or 4,5,2 or 9,2 or 8,3...
etc. You enter the numbers you want removed, one right after the other
(452 or 92 or 56). If you roll a double, you will receive an insurance marker.
This marker comes into play when you enter 0 if you can't remove any numbers.
If you enter 0 and you have insurance markers, you will be given an extra
turn equal to the number of insurance markers accumulated! If you have
accumulated 0 points you will have points deducted from your Top Score (if
you are in the Top Scores) as follows:
Top Score Deduction
--------- ---------
101 - 499 50
500 - 999 100
1000 - 4999 300
5000 - 9999 1000
10000 - 19999 2000
20000 - 29999 3000
30000 - 39999 5000
40000 - 49999 7000
50000 - 59999 9000
60000 - 10000
If you clear all three rows you will receive 400 points plus 100 points for
each unused insurance marker, and a chance to play the BONUS round. In the
BONUS round you will be presented with one line of numbers (1-9). You roll
the dice and remove numbers, as in the regular round. You get 100 pts for
each number you remove. If you remove all 9 numbers you will receive 5,000
pts. NOTE that there are NO insurance markers available in the BONUS round !
NOET: The (/) Quit option will only work if you have not selected a number(s)